Why Can You Only Mate Chocobos Again
Final Fantasy VII Guides
All About Chocobos
Former Staff Author / Forum Moderator
The Chocobos sidequest is a time-consuming, but very rewarding quest. In the end, you lot'll have the chance to obtain various materia, from the close-to-useless HP<->MP to the allmighty
Knights of Round, pieces of rare equipment and a good corporeality of GP to spend at the Gold Saucer. So why would y'all laissez passer on such a wonderful opportunity?
The goal we're aiming for is to breed a Aureate chocobo, able to travel on whatever surface, even water. Before that, we will have to breed a Blue chocobo (able to cross rivers), a Light-green chocobo (able to cross mountains) and a Black chocobo (able to cross both rivers and mountains). How are we going to do that? By following some (simple) steps.
Table of Contents
- Getting Started
- Catching
DinnerChocobos - Feeding and Training
- Breeding Chocobos
- Around the Earth, Riding My Chocobos
- Chocobuckle
Getting Started
To start on this quest, y'all need to be able to reach the Chocobo Ranch, the Gilt Saucer and the Chocobo Sage'due south firm. This means that you have to possess the Highwind, considering all three locations are on different continents. Having the W-Detail materia is a great assist too, as it volition relieve up your money.
You lot need to do some preparation first. In that location are a few things to obtain and purchase beforehand:
- Go the
Chocobo Lure materia. You can either buy one at the Chocobo Ranch for 2,000 gil, or wait until CD 2 and get one for costless near the fence of the ranch. We recommend buying one the get-go fourth dimension yous get in that location, and levelling it upwards throughout the course of the game. This volition make information technology easier to become chocobos.
- Rent some stables at the Chocobo Ranch. They are 10,000 gil apiece, and you tin can hire up to half-dozen. Renting them all makes your life easier, and then practise it.
- Go a lot of
Sylkis Greens. These special greens are bought simply from the Chocobo Sage, at the outrageous price of 5,000 gil. You will need a lot of them to feed the chocobos you lot'll catch and breed, in order to improve their statistics. This means that you will either have to be filthy rich (selling mastered
All Materia works wonder), or use the W-Item fob.
- Getting three
Carob Nuts and one
Zeio Nut. These rare nuts are not buyable: yous'll have to work a little to get your hands on them.
- To get a
Carob Nut, you can either trade 500 GP at the Gilded Saucer's Wonder Square for one (after Disc i), or
Steal them from a monster called Vlakorados. Information technology can be found on some islands, south of the Bone Village (it has around thirty,000 HP, but his attacks are pretty weak, so don't worry).
- To become a
Zeio Nut, you need to fly to the northeastern grouping of islands on the map, and search for one covered with forest. In the woods, you tin can meet Goblins, and
Steal from them the valuable nut you're looking for. Yous can also learn the Enemy Skill
Goblin Punch while you're at that place.
- To get a
Once yous've done all that, you lot're good to go.
Communicable Dinner Chocobos
In order to catch chocobos, you lot need to walk on chocobos' trails on the map, while having the Chocobo Lure materia equiped. (Annotation that we but point you toward the useful birds on our map.) The higher your materia level is, the easier it will be to see a bird in battle. When you offset a battle with a chocobo, you'll hear a familiar music, indicating that you have entered a special chocobo battle. The battle groups are ever stock-still, which is good matter since it allows us to know beforehand what kind of chocobo we'll go. At present, we know you want a Wonderful chocobo, and then hither's a shortcut: when a battle with ii Jumpings and a chocobo occurs on the northern continent, you know y'all're up confronting a Wonderful.
To catch a chocobo in boxing, you need to impale every monster except the chocobo. In fact, yous can't touch the chocobo at all or else it will attack you and run away (forget about multiple targets attacks. Well, don't actually forget it, since you lot can obtain Chocobuckle that mode). The chocobo tin also go out past his ain without whatever provocation: to prevent that you have to give him some Greens (Gysahl Greens work just fine: don't waste any of your high priced
Sylkis Greens). Yous'll take hold of the chocobo if it's the only i continuing at the terminate of the battle.
Once yous catch ane, you tin can mount it and ride it effectually; you tin ride it around and and so dismount. If yous have rented at least one chocobo stable, you'll exist given the opportunity to send the chocobo back to the ranch after releasing it. The chocobo volition automatically travel to the ranch, and await inside the argue. You lot tin only send 4 chocobos to the fence this way. Afterward that, you need to get dorsum to the ranch, and either release some of them or transfer them to one of your stables.
At that place are 7 places around the world where you tin can find chocobos' trails, but not all of them are worth your fourth dimension. Once more, check out the map. In order to brood the rare kinds of chocobos we're looking for, we must accept the finest chocobos available. Then, only iii places will require our attending for the purpose of breeding, and i more than identify to get the Chocobuckle Enemy Skill:
Golden Saucer Area: Y'all can find either Average chocobos or Good chocobos. Since we want the Good sort, we're only interested in chocobos that we meet in an enemy group with two Spencers - y'all can feel costless to run from the other battles with a chocobo, because they will e'er be of the Average type.
Mideel Area: You can find either Fair chocobos or Great chocobos. We want the Great ones, of grade, and they come up along with Spirals. One of the chocobos hither tin can also teach yous the Chocobuckle enemy skill (see below on how to practice information technology).
Icicle Expanse: You tin can either find Weak chocobos or Wonderful chocobos. Wonderful chocobos are found in encounters where the Jumpings are the only enemies (a Weak ane comes along with a party consisting of a Bandersnatch and a Jumping: you tin can stay away from this one).
Feeding and Grooming
In society to breed the kind of chocobos we want, the couple destined to mate has to be in the finest shape possible. And for that, there are two things to do: raise their stats, and accelerate their class at the Chocobo Square.
The fastest way to enhance the statistics of a chocobo is to feed him or her with a large amount of Sylkis Greens. If you feed one 90 or so, you're guaranteed to maximize its statistics.
To accelerate the Chocobo'southward form, you'll need to race it at the Gold Saucer, and win races. Notation however that not every chocobo tin can advance to the S course: Yellow chocobos can accomplish B class, but rarely A class, while Blue, Greenish, Black and Gold can hands reach S class.
Breeding Chocobos
IMPORTANT Note: before mating whatsoever chocobos, save your game. If you don't get the chocobo yous're looking for, reset and restart. Also, newly born chocobos and chocobos who only gave birth to a new one tin can't mate again correct away: you'll have to spend some time before they can. Sometimes, simply racing at the Chocobo Foursquare to level up your chocobo's course will be enough, and sometimes information technology won't. Take information technology easy, spend you fourth dimension on another sidequest, then go dorsum to enquire Billy if they are able to mate. Square didn't want you being a dirty Chocobo pimp.
Now y'all know where to find the chocobos and how to feed and train them. Below are the eleven steps to obtain the Gold Chocobo yous're looking for.
- Take hold of a male person and a female person Good chocobo in the Gold Saucer Area.
- Catch one male and one female Great chocobo in Mideel Area
- Feed and railroad train your iv chocobos. Make them achieve class B at least, grade A if possible.
- Mate a Skilful chocobo with a Great 1 with a
Carob Nut to go either a Blue or Greenish chocobo. Echo with more Expert/Keen combos to get the other color in the other gender. Afterward that, release the parents.
- Feed and train your Blue and Green chocobos. Brand them reach grade A at least, form S if possible.
- Mate the Blueish chocobo and the Dark-green chocobo with a
Carob Nut to become a Black Chocobo.
- Take hold of a Wonderful chocobo of the opposite sex of your Blackness one.
- Feed and train your Wonderful and Black chocobos. Make them attain course S.
- Mate the Wondeful chocobo and the Blackness chocobo with a
Zeio Nut to get a Gold chocobo.
- Enjoy!
Effectually the World, Riding My Chocobos
And so, what is there to do with this cavalry? Well, at that place is some stuff to do. You lot tin mountain your chocobo to travel effectually the world, and even become him onto the Highwind in his personnal stable, giving yous the opportunity to reach specific locations, like the materia caves.
Race at the Gold Saucer: the Gilded chocobo is guaranteed to win almost every race. Only Teioh volition be a worthy opponent, and you will still crush him a good percentage of the time.
Get the HP<->MP materia: bring a Black chocobo north of Northward Corel, and cantankerous the river to go to a cave. Examine the purple block of crystal to get the materia.
Get the Mime materia: bring a Dark-green chocobo to Wutai, and head for the bridges area. Near the 2nd one, head east and cross the mount to get to a cave. Examine the yellow block of crystal to get the materia.
Get the Quadra Magic materia: head for the penisula at the far-eastern part of the map, and bring a Green, a Blue or a Black chocobo. Go to the northern part of the peninsula and enter the cavern: in it y'all'll find a blueish crystal, examine it to get the materia.
Become the Knights of Circular materia: take your Golden chocobo to the far north-east corner of the map to find a circular isle covered with forest. Enter the cave and examine the red crystal to get the materia.
Get Vincent's ultimate weapon and limit - you'll need a Green, Blackness or Gold chocobo to reach the waterfall in the center of the Western Continent (you can as well reach this surface area once you become the submarine).
Reach the Cactuar isle: you'll demand the Gold chocobo in club to reach the island, which is south-west of Gongaga. You can Morph the Cactuers you'll run across in the desert for
Tetra Elemental accessories.
Get to the Ancient Forest without fighting Ultimate Weapon: only use a Greenish, Black or Gold chocobo to get in that location.
Chocobuckle
Grassland Area, well-nigh the Chocobo Ranch: In society to obtain Chocobuckle, you must first feed it some greens (
Mimett Greens seem to be the Web's dish of pick for this chore), then cast
L4 Suicide on the chocobo: it will answer with
Chocobuckle if your spell hits. Evidently, this will simply work confronting chocobos whose level is a multiple of 4. That's why only chocobos originating from the Grasslands area or Mideel can answer with it (well, only some of them. You tin can cheque their level by using
Sense on them).
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